AI Insights · Timothy · July 2022
Top 5 2D Realistic Games on iOS in Europe Q2 2022
Explore the performance trends of the top 5 2D realistic games on iOS in Europe during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 2D realistic games on iOS in Europe demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here, we break down the data for each game, sourced from Sensor Tower.
Evony
Published by TOP GAMES INC., this app saw a fluctuating weekly revenue trend, starting at around $613K and peaking at approximately $678K in late May. Weekly downloads exhibited a declining trend, starting at nearly 96K and dropping to about 57K by the end of June. Active users also experienced a decline, from roughly 289K to about 243K over the quarter.
Guns of Glory: Lost Island
FunPlus International AG's game had a steady revenue increase, starting at around $330K and reaching up to $403K towards the end of May. Downloads, however, showed a downward trend, beginning at nearly 4.8K and dropping significantly to about 1.7K by the end of June. Active users also declined, from approximately 22K to 13.4K.
June’s Journey: Hidden Objects
This game from wooga experienced a varied revenue trend, peaking at around $436K in early April and ending the quarter at approximately $397K. Weekly downloads showed an upward trend, starting at about 10.2K and rising to nearly 13.1K. Active users remained relatively stable, fluctuating around the 294K mark but ending slightly lower at approximately 274K.
Rise of Castles: Fire and War
Published by LONG TECH NETWORK LIMITED, this game showed a mixed revenue trend, peaking at around $398K in late April and ending at about $226K. Downloads saw an upward trend, starting at around 6.4K and climbing to about 12.3K by the end of June. Active users exhibited fluctuations but ended the quarter on a high note at roughly 77K.
The Grand Mafia
Phantix Games’ title had a relatively stable revenue trend, starting at around $237K and peaking at approximately $280K in early May. Weekly downloads showed a slight decline, starting at about 14K and falling to around 15.6K. Active users remained quite stable throughout the quarter, fluctuating around the 110K mark.
For more detailed insights and data, visit Sensor Tower.